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A photo-scanned model of my Halloween pumpkin.Īs a longtime Cinema 4D dabbler, Blender is truly the first CG software that I felt inspired by on the level that I wanted to spend hours and hours learning it, making sure I knew every nook and cranny. While I definitely don’t feel like I learned much this last year, spending a lion’s share of the time unproductively tending to the weeds in my Animal Crossing village (and I already knew how to make mediocre bread), there’s one thing I did take the time to learn-Blender.
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It’s been a trendy media talking point over the last year or so on how we should all be using these pandemic-laden times to learn a new skill or trade. Here are my favorite resources for hopping aboard the Blender train. Instead of covering all the options for modeling in Blender, Justin Marshall narrows the focus to only the most useful tools.Blender is a powerful tool that’s only getting better. However this series takes a slightly different approach than other beginner tutorials.
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This series focuses on foundational knowledge that will be used all the time as you progress in Blender.Īfter covering the most basic information about polygon geometry the instructor introduces all the tools needed for modeling in Blender. This beginner’s guide will teach you everything you need to get started in Blender.ģD artist Justin Marshall teaches some of the skills that landed him a job at Sony Imageworks in Los Angeles.
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So whether you’re a complete beginner or just looking to take your skills to the next level, the following courses are a perfect place to start learning how to make amazing Blender artwork. Professional instructors and long-format tutorials offer a better approach for most people getting into the 3D world. Premium video series are designed to accelerate your development by learning from high-quality sources.
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